00:00
00:00
izakgumcherry
a failure with the dream of being a video game creator or making a cartoon, re poor and with low self-esteem, but i have faith almost...

Male

Yes

Yes

Costa Rica

Joined on 7/12/21

Level:
8
Exp Points:
656 / 710
Exp Rank:
99,079
Vote Power:
5.04 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
9
B/P Bonus:
0%
Whistle:
Normal
Medals:
12

Izak land first concep

Posted by izakgumcherry - December 6th, 2022


The original idea of izak land


Izak had many changes in the game's history, there are good and bad ones, but honestly the one that received the most attention would be Eye world or also known as Ufouria History:


The plot was as follows:


It all started in the age of fantasy (based on the middle ages and renaissance) where humans were more open to the beings that existed around them, monsters like kappas (from Japanese folklore of a humanoid turtle) Fishman (humanoid beings similar to fish) and the wiflilyn tribe (white furry beings) one day in the port of a town where the kappas resided, a one-eyed being appeared unconscious clinging to a wooden chest when the kappas took him to a lodging, he woke up without any memory of his past


5 years later, the little one-eyed being "Diaco" (Izak's beta name) had become a rice farmer where he lived humbly, one day out of the blue, the rice plantations began to rot for no reason, causing Diaco went home sad for losing all his work, from there the chest that he took care of opened and a divided female figure came out that gave him part of his memory, it turns out that Diaco was a being of light that protected the 4 elemental stones, one day the beings of darkness attacked the palaces of light, causing izak to go with the stones to a safe place being attacked in mid-flight (Diaco had wings) falling into the sea with no memory.


The divine figure orders him to go to the four palaces to put the stones on the sacred pedestals and thus save the world from darkness.


The game was going to be a platform action rpg similar to zelda 2 for nes and it was going to feature alternate endings and a twist at the end. I did not continue because the objective of the game did not give to future sequels and that the characters gave much more so that it only existed in a single game.


(If you want to know more about the alternative version of izak land let me know)


Tags:

1

Comments

Comments ain't a thing here.